It’ll be okay one day.
The life of a corporate mercenary is one long boring wait, punctuated by brief, bright red bouts of violence.
A woman sells her body scan and soon sees synthetic companions modeled in her exact likeness.
Young ballerinas grapple with personal demons and their relentlessly ambitious ballet instructor.
In this issue of The Dread Machine, find a piece of the sky, make friends with some dogs, read a prisoner of war’s Christmas list, dance with the spiders, befriend a dead girl, and spontaneously combust in your drug dealer’s apartment.
Escape the real world with a dying friend, get immortalized in plastic, break the multiverse, and experience a day in the life of a chair.
Whatever you do, protect the children, and make sure you kill all of the fascists.
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